AI Insights · Timothy · October 2022
Top 5 2D Anime Games Performance in Chile Q3 2022
In Q3 2022, the top 5 2D anime games in Chile showed varied trends in downloads, revenue, and active users, with some games experiencing significant fluctuations.
In Q3 2022, the performance of the top 5 2D anime games on a unified platform in Chile displayed diverse trends in terms of weekly downloads, weekly revenue, and weekly active users. Here's an overview of how each game performed.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw a peak in weekly revenue at approximately $8.2K in early July, followed by fluctuations throughout the quarter, ending around $3.4K. Weekly downloads initially peaked at 12.8K in early July, and then gradually declined to 5K by the end of September. Active users remained relatively stable, hovering around 17K to 19K, with minor fluctuations.
KONAMI's Yu-Gi-Oh! Duel Links experienced a steady weekly revenue, averaging around $3.6K to $5.7K, with a notable spike to $7.1K at the end of September. Weekly downloads were relatively low but saw a significant increase from 575 in late June to 1.3K by the end of September. Active users showed a positive trend, growing from 8.3K to 9.6K over the quarter.
Fire Emblem Heroes by Nintendo Co., Ltd. had a more stable performance with weekly revenue ranging between $2.7K and $4.6K. Downloads spiked to 920 in late July but generally remained low otherwise. Active users fluctuated slightly, maintaining a range of roughly 3.9K to 4.6K.
Hero Wars: Alliance RPG from Nexters Global LTD saw varied weekly revenue, peaking at $6.3K in late July, but generally trending downwards to $2.3K by the end of September. Weekly downloads peaked at 2.6K in mid-September, while active users showed a significant rise from 3.2K to 6.1K over the same period.
Fate/Grand Order (English) by Aniplex Inc. had its highest weekly revenue at $6.4K in mid-September, with a consistent trend around $2.5K to $5.7K throughout the quarter. Downloads started at 3.6K in early August and declined to 594 by the end of September. Active users grew from 1.3K to 1.5K over the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, please visit Sensor Tower.